The syllabus

Twelve things worth knowing

Every game on this platform draws from the same library, and every item in it belongs to one of these topics. That is what makes a result mean something: not “scored 840”, but “can spot a payroll diversion, still clicks shortened links”.

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topics
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teaching moments
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games that teach them

Your own material, the same games

Write your syllabus once as a content deck and point a campaign at it. Every game in that campaign teaches your material, in your colours, with no change to the games.

How it works