Catalogue

All games

Pick the game your people will actually open — the material is the same either way. See what each one teaches.

10 games found

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Threat & Defence Match

Teaches Medium Head-to-head

Match every risk to the habit that beats it.

Link each risk to the habit that defeats it, so the defence comes to mind with the threat.

9 themed versions

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Threat Range

Teaches Medium Head-to-head

Report the threats. Let real mail through.

Judge before you act: report the real threats and leave legitimate messages alone.

5 themed versions

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Cyber Hygiene Run

Teaches Medium Head-to-head

Dodge the risky habit. Pick up the safe one.

Build the reflex to take the secure option and step around the risky one, at speed.

5 themed versions

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Phishing Triage

Teaches Medium Head-to-head

Report it, bin it, or trust it.

Decide what to do with a suspicious message in the seconds you really have, and know why.

4 themed versions

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Spot the Threat

Teaches Easy Head-to-head

Judge it in the two seconds you actually get.

Tell a hostile message from a genuine one in the two seconds you actually get.

4 themed versions

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Security Scenarios

Teaches Easy Head-to-head

What would you actually do?

Choose the right response to the security situations that actually come up at work.

4 themed versions

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Breach Defense

Team game Medium

Every lane is a route in. Nothing gets through undefended.

1 themed version

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Line of Four

Team game Easy Turn-based

Drop, block, connect.

3 themed versions

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Dots & Boxes

Team game Medium Turn-based

Draw a line. Close a box.

2 themed versions

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Cyber Tambola

Teaches Easy Head-to-head

Dab the control that stops the call.

Know which control stops which attack, and know when a threat is not yours to act on.

2 themed versions